Stefan Hayden

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Star Trek Online

Oh the early days of an MMO. So full of promise and hope. A time when anything a developer says is a fact about the game. Here are my favorites about Star Trek Online so far:

STO will not be a level-based MMO that will take hours upon hours of mindless, pointless grinding that would go against everything Star Trek stands for.

The game will be designed so that those of us with lives will be able to hold our own against those sad, sorry individuals who sink 60+ hours a week into their MMO.

I’m trying to remember an MMO that didn’t promise both of those things. Come on people? Do we have to get so starry eyed every time?

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